UX Monthly Podcast Manifesto

April 6th, 2011

manifesto: a public declaration of policy and aims (Oxford English Dictionary).

The UX Monthly Podcast is: an audio podcast related to user experience and design, with an emphasis on people’s relationships with digital products and the experiences they have with them. In each episode the podcast will contain the latest news, a main interview or discussion, and reports and updates from around the world. It will be released on the 1st of each month via iTunes and an RSS feed.

Key points:

  1. Released on the 1st of each month, every month. This regular release schedule will enable listeners to become familiar with the show and easily remember when a new episode will be output.
  2. High production values. A well-produced show will sound professional and be comparable to a professional radio broadcast. This will help users trust the show and enjoy listening to it. Jingles spring to mind.
  3. Audio podcast. Listeners relate to radio and have been shown to consider the radio as a ‘friend’, as opposed to the TV. An audio (not video) podcast is easier to produce, easier to consume (on the way to work, at one’s desk) and in many ways nicer for the audience (more personal).
  4. Standard format. The show will follow a simple, standard format that listeners can become familiar with. This will be built around a main interview or discussion (the ‘meat in the sandwich’) with top-and-tail news and features.
  5. Manageable length. Nothing too epic. 15-60 minutes each month, with an average of 30.
  6. Transcribed, ideally in to other languages. A full transcript of each show will be available online to help with SEO and allow for text searching. As English-speakers we do not have sole rights to defining the practice of user experience, so by transcribing in to other languages we will involve practitioners from non-English speaking countries. I will pay someone to do this, there’s no way I’m doing it.
  7. Encourage community interaction and discussion. The show’s most important role is to be a forum and catalyst for discussion. Discussion of ideas through twitter, comments on the blog and email are vital. They will be encouraged and featured on the show.
  8. No strict definition of what is relevant to the show. Subjects from the field of science and technology, visual communication, product design, experience design, usability, art, psychology, etc. are all welcome. Think TED Talks.
  9. No advertising. Web users hate it. Well, I do anyway. Possibly a very targeted sponsored slot each month, but that is the limit.
  10. And finally, the most important point. All points of view from qualified, relevant practitioners are valid. The show is a forum and catalyst for discussion – our discipline is constantly evolving and there is to be no ‘right’ or ‘wrong’ points of view, everyone is entitled to their opinion and it should be respected. No flaming. If you disagree with someone, please articulate it respectfully.